Comprehension complexity In general, we don't want common cards that are difficult for the player to read and understand what they do
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It doubles your treasure mana production, it has haste and flying so it can be effective immediately, and it still benefits you slightly when your opponents remove it with spells
If at the beginning of your end step there are more than 8 cards in your graveyard, the enchantment flips and becomes a 4/4 creature with flying and Crew 1, which allows it to become an Artifact creature until end of turn
So Equilibrium when played correctly is going to slow down your creatures by a turn but at the same time a creature that isnt on the table cant attack you and you can really punish your opponents for cheating in creatures especially if you have a Leyline of Anticipation so I think its a valuable addition to your list
// Cecil, Redeemed Paladin (white color indicator) Legendary Creature Human Knight 4/4 Lifelink Protect Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn