Passimian/Tapu Koko (/) Tapu Koko and Shrine of Punishment places a lot of damage on the board, so that Passimian (SM1S) with its Team Play can clean up
they are simply cards with the same attacks and abilities, but with artwork that will not be common
And despite the abundance of theft-based effects in Magic , players psychologically hate having their game plan disrupted this way more than anything Ive seen
This allows Fall Of The Thran to destroy all the lands, but only you to get your land back since the opponents won't be able to
They need cards so badly that although they know Edric is encouraging them to attack other players to draw draws, they do it anyway
With Xolatoyac at the helm, you can go deep on counter and tap synergies, or maybe even find a way to turn that flood counter into a disruptive tool against your opponents