However, cards that supported Adventure tended to be found in White and Green (with cards like Wandermare, Garenbrig Squire, and Mysterious Pathlighter)
Most of the time, your equip cards can only benefit your opponents creatures when attached
Even though Ross killed it most times it entered the battlefield, that means it was powerful enough, or possibly scary enough of an engine, that it was actually more important than my payoff cards
A card like Arcane Denial is very interesting in this scenario because not only will you counter a spell and draw a card, but itll also trigger all crime synergies you have and potentially draw another card if Marchesa's around
Treasure Cruise and Dig Through Time are the go-to examples of cards that get more powerful as formats become larger because there will be more tools available to you that incidentally fuel them
Thank you very much for putting this together