I also love this with foretell to cast from your exile zone like Alrund's Epiphany
Hands to Keep I think it is important to view the deck in four components enablers (eight in total Entomb and Faithless Looting with eight creatures to discard), reanimation spells (twelve in total Reanimate, Animate Dead and Exhume), disruption (ten in total Thoughtseize, Unmask and Grief) and mana (twenty-two in total Lotus Petal, Dark Ritual and fourteen lands) The ideal hand in pre-board games is one that has a route to the combo (Entomb or Faithless Looting plus Creature, and a reanimation spell), a disruption spell (Thoughtseize, Unmask or Grief) and enough mana to make it all happen
The main reason she isn't a hug deal is that she is a three drop
The great thing about Affinity in Modern Masters is that the best cards in your deck arent very appealing to other players, so youll have the opportunity to pick them up very late
Mascot Exhibition Mascot Exhibition isnt the late-game powerhouse it once was, a card that was easy to include in the sideboards and fetch with learn
You can sacrifice that Junk token to impulse draw the top card of your deck, effectively letting you draw extra cards for each attack