Last up is Akroma, Angel of Fury, a color-shifted version of Akroma, Angel of Wrath
This card has some very neat mechanics with it, rewarding you for dealing lots of damage with your Saproling creatures
BPhillipYork : This is pretty solid really, removing a non-basic land can be critical, there's ways to benefit off your opponents searching, like Archivist of Oghma or benefit off opponents putting lands into play, like Deep Gnome Terramancer and this pairs really nicely with effects like that
MH2 is a very enjoyable Draft experience with compelling archetypes, lots of options in Draft, strong balance between aggro and control, and interesting gameplay with lots of room for skilled players to win games
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This is a beastly little proactive counterspell come disruption spell