There's a Regrowth and a 3/3 Hydra
If your hand is empty, it turns every spell or land drop into a card draw, letting you reload super efficiently
A pack of 12 randomized cards contains: 1 Foil card of random rarity, 2 Rare (or higher-rarity) cards, 3 Uncommon cards, and 6 Common cards
The spells you're going to want the most are what are called "removal spells"these are the spells that permanently neutralize your opponent's creatures by either dealing damage, keeping them tapped, or just straight-up destroying them
It's a slow grind, trading resources and playing your big threats to close out the game
At worst, this is a 5 mana, draw multiple cards spell, essentially, assuming you immediately kill it for its -3 ability