The auto ability to select one forward or one monster of cost 4 or above and break it is then added to the stack after paying
Blacks card draw seems to be becoming more erratic and harder to control, which in turn makes it more situational
Unfortunately, the good payoffs are very focused on getting a lot of artifacts into (and out of) play, and the cheap artifacts you might use to do this are just too weak and easily stalled to become a reliable aggro deck
2UB, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking
You can tell the top-down design here, where someone asked: If I design a card to be a moat, what would it look like? It might not be the most powerful, especially when decks dont necessarily need to attack to win, but its still cool and combines well with cards that enable flying
Still, there are always ways to power down a deck for a slower table