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The reason for this is that +1/+1 counters require counting and having a singular number for both power and toughness (much like the +1/+1 counter itself) makes the math easier
He has also illustrated many Ultra Rare (UR) cards that make use of gold-colored holofoil, backgrounds, and borders
VOL.4/ [ Game Maestro, Volume 4: Designers/Illustrators ]
And how about the Talismans
This useful card will give two lore when questing, and every time she quests, two damage counters from one character can be moved to an opposing character instead, therefore giving the player lore, healing, and damaging the opponent in one move