The First Strike Combat Damage Step If any attacking or blocking creature has first strike or double strike, the game creates a special combat damage step before the regular one
Ive yet to dip my toes into another planeswalker deck, but they always play white as a support color, and Im sure this card will find a spot in almost all of them
sacrificing creatures is among the best things you can do in the game, and +1/+1 counters are a fine payoff
Given that you cannot reasonably make this archetype in mono white due to zero effective payoff cards, and that many of whites token generation now produces artifacts it is not even certain that you can flash this back right away even with some board presence
Instead I usually opt for a Mob Rule, which can steal most of the things you need to try and win/eliminate a player for only six mana
Introduces the ability to move characters between Locations at will, granting various effects