And if you like reading cross-game strategy to sharpen your instincts, this quick read shows the same lesson in a different format: MTG Foundations Sleeper Is an Underrated Answer to a Problematic Archetype
Probably not, but with so many possibilities and such a low opportunity cost Id be shocked it it didnt find a home in some of them, which brings the land in near the top of our list
But, having a free untap ability thats 1 mana cheaper than more broadly targeting cards like Vizier of Tumbling Sands and Clever Conjurer is really helpful
Dion, Bahamut's Dominant // Bahamut, Warden of Light) Dion enters the battlefield with a 2/2 White Knight buddy in tow, then lifts your whole Knight army into the sky with Dragonfire Dive - his static effect that gives all your Knights flying during your turn
Lands (20) Spells (40) 4 Brainstorm 4 Mystical Tutor 4 Grim Monolith 4 Mana Severance 4 Force Spike 1 Mindslaver 4 Goblin Charbelcher 1 Gilded Lotus 3 Talisman of Progress 2 Talisman of Dominance 4 Tinker 2 Voltaic Key 1 Rushing River 2 Chrome Mox Sideboard And its not just fetchlands that have been doing the shuffling
$0.99 Baron Von Count Unstable $0.49 Serpentine Unstable $0.35 Half-Shark, Half- Unstable $4.49 Very Cryptic Command (F 'Scry 3') Unstable $0.49 By Gnome Means Unstable $0.99 Do-It-Yourself Seraph Unstable $0.49 Steamflogger Boss Unstable $0.49 Grusilda, Monster Masher Unstable $4.99 Everythingamajig (A - 'Move a Counter') Unstable $2.29 Urza, Academy Headmaster Unstable $0.99 Phoebe, Head of S.N.E.A.K