My general preference is to pick up a mana dork, then a Ghostly Prison, then Sanctum of Stone Fangs, though you can adapt to whats in your opening hand and the most pressing threats on opposing battlefields
For those that have been in the trenches of Modern for a while, youll remember the days of Archangel of Thune and Spike Feeder teaming up to gain infinite life and +1/+1 counters
But wait, what about those Skites/Vines/Blessings that stop this kind of removal
The immersive cards are a whole different experience from the rest of the cards
Magic: The Gathering Jumpstart packs revealed: Minions and Rainbow Exclusive info Next month, Wizards of the Coast will release a new way to play Magic: The Gathering in the form of Jumpstart
Keep an eye out for special appearances by fan-favorite monsters Mothra, Rodan, and Hedorah