I have a soft spot for Dwarven Miner and Dwarven Blastminer, two very similar cards that can cripple some decks, I have essentially eliminated an otherwise problematic player by just resolving a Dwarf and locking them out of non-Basics for a measly 2R per turn
The list is updated every six months so players will have to check again in September and adjust their decks or copy a new deck off the internet accordingly
I had turned $20 into $100 already, so why not try to turn $100 into $1,000 next
This is doubly good when compared to the Gang as they both have activated abilities with a mana cost so not only are you having it in play sooner, you are able to shoot stuff sooner also
Protection and Resilience: Selfless Spirit : This card can protect your Angel army from board wipes
Conveniently, Vorosh himself works well in a proliferate deck, giving himself +1/+1 counters