Certain cards can be valuable due to their rarity in production and utility in gameplay, with prices ranging from a few cents to tens of thousands of dollars
A card in this condition may exhibit one or more of the following: Cards with very obvious surface damage, minor indentations, etc Heavy border wear Heavy corner wear Major creasing Major front or back whitening Major inking Major shuffle creases Major water damage Physical damage (minor tearing or holes) Writing on the front or back of the card You should assume that opaque sleeves will be required to play a Good condition card in sanctioned tournaments.
Name Dropping Once we made the Gotcha mechanic a keyword, I decided that we should have one rare card that pushed the mechanic to the max
Variance is fun, but the visibility of variance can be unfun to many people
In most situations, Humility "wins," meaning its effect is the one that applies
Archaeomancer's Map is Burgeoning-lite that draws two lands on ETB, Its highly effective as a white card, since white doesnt have as many options for ramp effects