When Kenku Artificer enters the battlefield, it will put three +1/+1 counters on a noncreature artifact to make it an artifact creature with flying
In terms of synergy, consider: Titania, Protector of Argoth, to profit off sacrificed lands Crucible of Worlds or Ramunap Excavator to keep the land train going Scapeshift or Crop Rotation for explosive plays Greater Good to bin huge creatures, then cast them again from the graveyard for a single land This card wants to be in any deck that flirts with graveyard recursion or land sacrifice
More like "I have to refer to a legend to get this name down!" It's probably a symptom of the legend fatigue of the time, but that's just no good
Theres even a deck building guide with general tips and even specific combos and synergies included in the Starter Collection that can be built around
It is sheer thought to paper
However, with how much burn damage your permanents can do, this is hardly a downside since you can deal damage directly to your opponents instead