That said, making your opponents pay for attacking in any manner has value
There's a lot of really notable cards that didn't make the cut, however, such as the likes of Teleportation Circle and Conjurer's Closet for repeated flickers or Cosmic Intervention for a more sweeping solution
(At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) Stench of Decay Rarity: Common TYPE: Instant SUBTYPE: - CMC: 3 Mana cost: USD: $0.12 EUR: 0.12 TIX: 0.00 EDHREC RANK: 29222 Nonartifact creatures get -1/-1 until end of turn
To make sure I have access to more creatures to reanimate, cards like Village Rites and Deadly Dispute will put them back in the bin for me
And if youre an X-spell deck, you probably have the type of ramp thatll let you use this ability multiple times
Lets venture into the first one, which is a reimagining of an age-old archetype favored by newbies: life gain