If you get a Rubblebelt Recluse or a Frenzied Arynx ready for the next turn, or a removal spell of course, you can easily push even more damage through
Basic Conjuration If youre used to bad luck with drawing too many lands, Basic Conjuration will help you fish for a creature late in games and give you a little bit of life as well
Not only does it synergize with a variety of spells that do 1 damage like Spikefield Hazard and Gut Shot, but it also works well with spell-casting payoffs like Thermo-Alchemist, cards like Witty Roastmaster that deal 1 damage with the alliance trigger, as well as all those pingers like Prodigal Sorcerer
And Tenyi Vishuda can do that while also helping you summon your more powerful monsters, too
The combo potential of Skullclamp exists, but isnt the defining factor
Designer Notes: Playing low cost cat creatures early, then giving them +3/+3 with your commander can help you get way ahead early on