Enchantress-type Pillow Forts use those tax-to-attack enchantments along with: Enchantment-heavy Pillow Fort decks try to grind out advantage by both taxing opponents who want to attack while building up their resources for the late game
Here's hoping your Commander games with Solphim don't get too hot to handle
In much the same vein as the previous section, Frogmite simply acts as a discounted four-drop, while all the Hedron Archive variants offer a little rebate after hitting the field (and can still come in handy during the later stages of the game thanks to their activated abilities)
Spells can let you get guys onto the table, make your guys better, alter the rules of the game or interact with your opponents spells. Each spell has a cost
Speaking of characters that can shift, Sisu, Empowered Sibling is a very solid character that can turn a game in a single turn
Its a good combination of abilities that should allow you to dominate the game with armies of Squirrels, and thats just the kind of thing were looking for