But why not let Ragost be head chef, or rather, commander of his own deck
You are given the option to destroy all artifacts, enchantments, or creatures above or below a mana value of four
Balan, Wandering Knight is your best single creature for dealing massive damage, Kemba, Kha Regent can quickly build an army all on her own, and Raksha Golden Cub effortlessly turns your army into a game-ender
In the broader Commander meta, I'd expect to get my board wrathed a few times and end up not doing much of anything, but with Commander precons being relatively light on wraths, simply making big tokens and copying them a bunch of times seems like a pretty easy pathway to winning
This is like the majority of activated abilities that need to be on the battlefield in order to be available
On TCGplayer, copies of Sword of Light and Shadow typically sell for around $18