We'll use Junkblade Bruiser as an example: Trample Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn
Outside of those it's still strong
Sixteen land Eight fast mana (Mox Opal, Springleaf Drum) Six zero-drop creatures, probably a seventh zero-drop of some kind
and Primordial MistPrimordial Mist gives us manifest creatures that we can flip up later with our commanders first ability (flickering a face down creature makes it return face up
That said, most players opt to run Kotis as a Voltron commander, suiting it up with cards like Rancor and Aqueous Form to guarantee steady damage and card advantage
However, even if you are not a collector, the game is still a lot of fun to play, and the regular cards are still very powerful