It can be a 3/3 if needed as a blocker early, but late game can be 6 8/8s to finish off the opponent
Due to the nature of these products, we do not accept returns

Table of Contents show The Deck Thickest in the Thicket | Illustration by Michele Giorgi Commander (1) Creature (12) Goblin Anarchomancer Fanatic of Rhonas Herald of the Pantheon Sanctum Weaver Giggling Skitterspike Roaming Throne Solemn Simulacrum Nylea, God of the Hunt Xenagos, God of Revels Ohran Frostfang Pyrewood Gearhulk Threefold Thunderhulk Sorcery (8) Farseek Nature's Lore Rampant Growth Three Visits Bala Ged Recovery Sundering Eruption Chain Reaction Blasphemous Act Instant (7) Legolas's Quick Reflexes Royal Treatment Tyvar's Stand Heroic Intervention Chaos Warp Deflecting Swat Beast Within Enchantment (22) Utopia Sprawl Wild Growth Garruk's Uprising Gimli's Reckless Might Stranglehold Bedlam Court of Embereth Molten Echoes Gruul War Chant Defense of the Heart Encroaching Dragonstorm Abundance Nature's Will Berserkers' Onslaught Dictate of the Twin Gods Gratuitous Violence Sight of the Scalelords Thickest in the Thicket Asceticism Unnatural Growth March of the World Ooze Warstorm Surge Artifact (15) Sol Ring Arcane Signet Lightning Greaves Swiftfoot Boots Aligned Hedron Network Nautiloid Ship Nevinyrral's Disk Esika's Chariot Banner of Kinship Chimil, the Inner Sun The Immortal Sun Thunderhawk Gunship Akroma's Memorial Rolling Hamsphere The Great Henge Land (35) Cinder Glade Command Tower Commercial District Cragcrown Pathway Exotic Orchard Fire-Lit Thicket Forest x8 Grove of the Burnwillows Karplusan Forest Kessig Wolf Run Mountain x7 Reliquary Tower Rockfall Vale Rootbound Crag Sheltered Thicket Spire Garden Stomping Ground Taiga Thornspire Verge Three Tree City Wooded Foothills Yavimaya, Cradle of Growth With a high number of damage multipliers, some cards that let you break through defenses, and decent protection, Bello can catch opponents off guard and make a real impact in cEDH

For example, you can bring back a self-sacrificing option that forcing each player to sacrifice a creature like Fleshbag Marauder
There's value here in playing both sides
Combine it with all sorts of other token-pump spells, and youll be taking the game in no time