It's still vivid in my mind, and I could kick my younger self for not holding onto it
As this list will display, there are just too many cards in MTG at this point that benefit from having a high number of cards in the graveyard
1: Character
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." Creature - Human Warlock Color tag templates(None) Siege-Gang Commander When this creature enters, create three 1/1 red Goblin creature tokens
Tarkir is now bigger and bolder than ever, filled with cinematic action, dynamic clan gameplay, and powerful new dragons that add lasting firepower to your collection
Any enters-the-battlefield abilities of the copied card will trigger when the token enters the battlefield