Sometimes, it's about finding a way to create a simple card to allow options for those looking to find them
On starting the game for the first time, you'll be given a guided tour of the pack opening experience, plied with in-game resources for opening more, and then sent on your way through a twisting nebula of objectives, incentives and rewards
It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on
Rohirrim Chargers
Yuma Yuma came to Thunder Junction looking for a new start
Plus, it comes with a late-game life drain effect you can use to eke out those last few life points from your opponent when the game starts to stall