Blade becomes more of a liability when its just you versus one other opponent, but an adjustable goad effect is great up until that point
Cards are themed with one of six ink keys: Amber, Amethyst, Emerald, Ruby, Sapphire, and Steel
Legendary Planeswalker - Teyo Will Kenrith +2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities
This card has already done its job if you get even one land out of it, but its very likely that Deep Gnome Terramancer will stick around and net you multiple lands if there are green decks or color-intensive decks that might run fetchlands at the table
Some creatures, like Tarmogoyf or Nighthowler, have a base power that changes based on other variables
While this ability effectively draws you three cards at the end of each turn in a game of Commander, it can also quickly lower your opponents' life totals