#2 Skullclamp Skullclamp is the best card draw option for token and go-wide Commander decks
The downside is that you cant touch Progenitus either, but does that really matter when you can shut down the game in a swing or two
So, if you pull an Energy card with lots of swirls, or some well-placed swirls in the background, make sure to put it in a sleeve straight away and post it on Reddit
You need something to do with all that mana, of course, and green has plenty of fatties to choose from
While I consider power, I also consider the uniqueness of the commander and how it stacks up against existing commanders in the same archetype
Barret, Avalanche Leader + Chishiro, the Shattered Blade Barret, Avalanche Leader and Chishiro, the Shattered Blade are effectively the same card: Theyre legends that reward your equipment with creature tokens, a relatively tame but effective way to make a green commander that cares about equipment