Next, card draw
Below are two ways you can play with Lightning, and while it may seem like these two are polar opposites, both are viable and show that you have the flexibility to build different types
Cost reduction is inherently good, plus many spellslinger decks want to cast a bunch of spells in one turn, which is easier to do when theyre all 1 mana cheaper

Check out the entire cut list below: Fae Dominion Cut List View on Archidekt Creatures (15) 1 Alela, Cunning ConquerorAlela, Cunning Conqueror 1 Blightwing BanditBlightwing Bandit 1 Brazen Borrower // Petty TheftBrazen Borrower // Petty Theft 1 Cloud of FaeriesCloud of Faeries 1 Glen Elendra LiegeGlen Elendra Liege 1 Halo ForagerHalo Forager 1 Hullbreaker HorrorHullbreaker Horror 1 Malleable ImpostorMalleable Impostor 1 Mocking SpriteMocking Sprite 1 Nettling NuisanceNettling Nuisance 1 Nightveil SpriteNightveil Sprite 1 Picklock Prankster // Free the FaePicklock Prankster // Free the Fae 1 Scion of OonaScion of Oona 1 Sower of TemptationSower of Temptation 1 Spellscorn Coven // Take It BackSpellscorn Coven // Take It Back Instants (5) 1 Dig Through TimeDig Through Time 1 Perplexing TestPerplexing Test 1 Run Away TogetherRun Away Together 1 SnapSnap 1 Theoretical DuplicationTheoretical Duplication Artifacts (4) 1 Fellwar StoneFellwar Stone 1 Midnight ClockMidnight Clock 1 Misleading SignpostMisleading Signpost 1 Wayfarer's BaubleWayfarer's Bauble Enchantments (1) 1 Reconnaissance MissionReconnaissance Mission What's Left One of the things I think this deck did right was copying the Faerie spells

Once evolved, Espathra may prevent all damage and effects of damage (this includes placing damage counters or status effects) done to it on the opponents' following turn
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