I see a lot of deck-builders discussing the importance of interaction - destroying this, countering that, and so forth
If so, what case would you end up buying
As one of my all-time favorite commanders, this legend from Champions of Kamigawa (2004) isnt strictly advantage, as your opponent gets the benefit first, but its very cool and look how it just wants to cuddle you
I would also be willing to keep a hand without disruption if I had two or more of both enablers and reanimation spells e.g
This 7/7 Flying creature has a Ward cost of 5 life, which should deter foes from targeting it in the late game, and gives Instant and Sorcery spells the Storm keyword
If you can wipe the board of an opponent who has already spent their hand on Counters, you'll be at a huge advantage