However, dismissing the set entirely means missing out on Secret Identity, arguably the best blue protection spell of the year
Allow me, if you will, to lay out my 40-land rule
Mana Vault Mana Vault is part of a nasty 2-card combo: Mana Vault plus whatever busted 4- or 5-mana spell you want to play on turn 2 strong enough to be banned in Legacy and even restricted in Vintage
Moving down the list, there's a cycle of five three-colored mythic rare Dragons
Intermediate Deck: GW Enchantments The Green and White enchantment deck is a strong synergy-based deck that aims to rapidly snowball advantage to the point where players can overwhelm opponents with value
creature tribal), fill a basic but functional purpose (mana rocks, land fetch, etc), or are commons from older or other supplemental sets that arent as beholden to the modern rarity / power curve formula