Not only do you get an extra turn, you also get to make two 1/1 flying Bird tokens to attack with that turn
These cards often have very strong abilities that can be played in the card game, so finding them to insert into your deck is the best way to win games
You can always head to Reddit, with the thriving r/custommagic community welcoming every design, from the meme-iest joke cards to the most serious attempts at making something that could conceivably be a Magic card
Archmages Charm None of [c]Archmages Charm[/c]s abilities are super powerful on their own, but the ability to choose between any one of them gives it such versatility that youll almost always be happy to have it in your hand
There are a few stand out cards that I'm sure will see play, but beyond those 2-3 the set gets very deep, with a bunch that are good enough to see play, but not strong enough to outclass all the others
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