Unlike Winds of Change, this is not card disadvantage because you get to draw a card after it resolves, so it replaces itself
Reselling cards can be very profitable, but often faces challenges with scalability as it's directly tied to your time and capital
They usually have 1/7 chance to replace the guaranteed rare, so you wont get a lot of them
Whenever you discard a card, you may either draw a card, create a Treasure token, or make each opponent lose three life
No minimum order
Vince Kolman writes, Im having trouble understanding the logic of allowing the deck least likely to abuse Protean Hulk to use it if you want to test the waters of unbanning it. Helpful reader Benjamin Juandy answered essentially how I would have: By slotting Protean Hulk into an unoptimized build, you see whether its effect is powerful enough where it warps the deck to always want the card out so it can win