While new blocks of sets ( ex series sets, Diamond & Pearl, etc.) normally avoid complexity at the start, I think there has been a specific moment in the game when the card creators shifted into crafting a game thats overall simpler than before
Product Details: Brand / Manufacturer: Disney Lorcana / Ravensburger
Card Set(s) -THE TIME OF BATTLE- [OP-16] CARD VIEW OP16-028 | C | CHARACTER Smoker Attribute Special Block icon 5 Card Set(s) -THE TIME OF BATTLE- [OP-16] CARD VIEW OP16-029 | UC | CHARACTER Antlerkov Attribute Ranged Block icon 5 Effect [When Attacking] If you have [Bunkov], play up to 1 Character card with a cost of 2 or less from your hand
Outside of cast from exile theme decks in Commander, this just seems too inefficient to really bother with
After tossing around ideas for a game called RoboRally with visiting mathematics professor Richard Garfield, it was decided that production costs would be too expensive and WotC asked Garfield if he had any other ideas up his sleeve
For example, if a 5/5 creature that's also a planeswalker with three loyalty counters on it is dealt 4 damage, it's been dealt 1 excess damage and Aegar's ability may trigger