Also, normally, losing lands to milling is good, as it means you aren't losing valuable spells, but with grind in the mix it makes milling lands a lot scarier
This aggressive red commander loves fast out of the gate aggro decks that it can supply additional cards for
Whenever you commit a crime, you may draw a card
Should food (and blood, clues, treasures, etc) all have had the artifact MTG card type in the first place
Initiative works the same way in 1v1 Magic as it does in multiplayer games
Combine that scarcity with some utterly horrifying, haunting artwork from Magic master illustrator Pete Venters, and youve got a terrifically collectible (and pricey) uncommon on your hands