But realistically, Mardu Siegebreaker is a 4/4 deathtouch haste that gives a creature you control pseudo-myriad, and thats a lot of damage coming out of nowhere
As dragons have been part of Magic since the game's very first set, there is a litany of options for a Dragon-Tribal commander, each bringing something unique to the table and providing access to different colors
Or when the game state simply no longer favors that permanents strengths a mana dork once youve curved out and emptied your hand or a one-drop that is heavily outgunned in the late-game boardstate
Foundry InspectorFoundry Inspector (175,073 Inclusions, 4% of 4,046,881 Decks) Cost reduction can be a finnicky deal, but not when it comes to this deck
Be it through sheer vicious scalper willpower, or aggressive countermeasures to keep those jerks the heck away from their french fries, or some mixture of the two, nobody's getting that adorable Pikachu card from them again
Where Imodane gets really scary is when you build up the mana to cast big X cost spells like Electrodominance