Check your bulk boxes for these Thunder Junction cards, chances are you've got a couple of them lying around
For more details, please see "Detailed Trade List"
Also, when I started the Cube I had a lot of proxies -- a necessity for those who don't own or want to risk their Power or other good cards
a 2-drop mana dork that eventually taps for 4 mana with an impressive stat line would be a strong entry into greens accelerant suite
On Wednesday, I got together a pod of six and drafted this deck: The cantrips functioned perfectly in the deck by which I mean not that they were overpowered, but that they made the games more fun
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