Our version plays Anticipate over Chart a Course, extra ramp spells in Beneath the Sands over Secrets of the Golden City, extra Planeswalkers in Nissa, Steward of Elements, and Oath of Teferi over The Mirari Conjecture (we have less Sorceries and more Planeswalkers)
It has a very original strategy, great cards that synergize amazingly with each other, and the vibes of the deck alone are enough to make it stand out
Her place as a fan-favorite is reflected in the current value for her borderless mythic rare legendary creature card Lightning, Army of One which can net close to $200 and has some great innate abilities attached to it, like first strike and lifelink
Magic: The Gathering FAQ How many MTG cards are needed to play one game
Both Vow of Wildness and Vow of Flight are key cards for this deck, they work perfectly in multiplayer because they allow your opponents to hurt each other, while you have immunity from attacks
Lands are the backbone