Activate each exhaust ability only once.) Bitter Work's first ability has you draw just one card per player you attack with a creature with power 4 or greater, no matter how many creatures with power 4 or greater you attack them with beyond the first
If a goaded creature doesn't meet any of the above exceptions and can attack, it must attack a player other than a player who goaded it if able
It can sit safely in your graveyard, or be discarded to something like Mask of Memory, and still used later
Without further ado, lets get down to business and talk cards
This means that to include a Dual-Ink card in your deck, your deck must contain both of the Ink types displayed on the card
Alchemist's Refuge does not yield specific types of mana, but it does allow you to add the flash ability during gameplay