These commanders embody the controlled chaos that comes with the unique color combination, with Flubs, the Fool giving you all sorts of weird draw circumstances, Storm, Force of Nature letsyou storm out wiht your favorite spells, while Loot, the Key to Everything gives you a versatile way to access a ton of your deck
While these have previously gotten the same rarity bump, these have the playable text and the classic art
Dragons in general have only gotten more popular thanks to all the support from Tarkir: Dragonstorm
Summary Grixis offers powerful card draw, control, and removal options for Commander decks
But I also want to make sure the card falls within acceptable boundaries for qualities that are a bit harder to determine: power level and complexity
With that said, the data is fairly consistent