It's important to note that you get energy for casting artifacts, so cheating them in is inefficient
Ondu Inversion / Ondu Skyruins Ondu Inversion is a nice one-of in white control decks simply because youll never know when you truly need to reset the board
I already pointed out that keywords like Ward or Flashback require outside knowledge of those mechanics to understand, but the same thing is true of more fundamental rules terms like dies, color, combat damage, play, activated ability, and all the rest
I ended up playing a lot of blue during the Lorwyn Eclipsed Early Access Event, and there were a few cards that stuck out among what I tried
However, my second thought is how grateful I am that there aren't that many cards that rely on this kind of gimmick
1 Favorable Winds