Sure, tutors are nice, but theyre ultimately unnecessary even in Bracket 4 for this kind of strategy
Yes, I know, I talk about this subject frequently
Sets that primarily take place there : Antiquities , Legends , The Dark , Fallen Empires , Ice Age , Alliances , Mirage , Visions , Weatherlight , Urza's Saga , Urza's Legacy , Urza's Destiny , Portal Second Age , Prophecy , Invasion , Planeshift , Apocalypse , Odyssey , Torment , Judgment , Onslaught , Legions , Scourge , Coldsnap , Time Spiral , Planar Chaos , Future Sight , Dominaria , Dominaria United , and The Brothers' War Planeswalker natives (with planeswalker cards) : Bolas, Dakkon Blackblade, Freyalise, Jared Carthalion, Jaya, Jeska, Karn, Liliana, Teferi, Tevesh Szat, Ugin, Urza, Venser, and Lord Windgrace Dominaria was Magic 's initial homeworld and has been the setting for more Magic expansions than any other plane
Illustrated by Lucas Graciano Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
Id also argue that theyre the essence of what it feels like to play with Ravnica cards since their printing in the first Ravnica block, in Ravnica: City of Guilds , Guildpact , and Dissension
However, if a card has been reprinted and appears in an eligible deck, any version of that card will be legal to play