They pass turn four having dropped to 12 life from your Ball Lightning, and then you go Bolt, Fireblast, Fireblast, sacrifice this Mogg Fanatic, take 12 to the face and die
You can set up the general context of the call ("I'm in a Magic game and I need someone outside the game to make a choice"), but you shouldn't explain anything that's going on in the game or what the consequences of their choice may be
44:09|Season 7, Ep
8) All-Out Assault Giving creatures +1/+1 and deathtouch is already strong in an aggro deck, making blocking difficult for opponents
They will not make it into play until around turn 9, potentially well after the game has swung against you
In a possibly more positive light, the curve ball weakness system was pretty fun once I understood what was actually going on