So instead of aiming for a turn one play, it's better to ensure you have a few Illusions in your hand to get the train started by the time you drop Jafar
Copying permanents, temporarily Primary: Red Secondary: Blue Red has permanents (or spells that create this effect) that can temporarily become another creature, usually until end of turn
Even if you arent building around dinosaurs specifically, there are plenty of cheap creatures with high powers, like Atarka Efreet, which become harder to kill thanks to Zilortha, Strength Incarnate
There is always a greater power
Im sure this one looks medium-minus to a lot of people, but I actually dont hate it
The idea didn't work so well on a green creature (we didn't even let the audience vote on it) but Ramp;D really liked the concept