For example, Fires of Invention in Pioneer has a naturally high curve that allows the deck to run Keruga for free
I wont pretend to be hyper-familiar with Brawl as a format because Im more of a magpie/physical collector type, but Crucias is here if you want it
And while this has most commonly manifested in 1-3 color aggro decks in Standard, weve reached a critical mass of five-color tribal fixing in Modern that allows Five-Color Humans to not only be very real but very powerful
Short of something like Rest in Peace, Tormod's Crypt, Stony Silence, or Damping Matrix, you win
As a long-time Esper player, primarily in Standard, I've always focused on the Control strategies of Esper - building decks that seeked to slowly dismantle my opponents, only to eventually outpower them in terms of resources
At its base level it protects you from attack for a turn, but when you do have multiple opponents out there I love how this will make them fight with each other