Trap Stun : Even though the Deck has options when the opponent throws traps in the way to try and stop the OTK pushes, it never hurts to have the backup plan of having a 1 card savior
Light Is Not Good: His 'Photon' cards are either LIGHT-Attribute monsters or support Light-Attribute monsters, but he's at best, a Well-Intentioned Extremist
If you have the opposite problem and want to put even more money into the deck, then Charming Prince is right up your alley, since it's a decent target for other blink cards, while also acting as a blink enabler itself
Whenever an artifact is sacrificed with Krark Clan Ironworks, you generate two colorless mana
This gives you a 2-for-1 in the long run, and it's a cheap draw spell to help you get Flurry going
And for this post, I'll be talking about one aspect of Yu-Gi-Oh