Its not there yet, but having high potential cards like 006-073-go-go-tomago-darting-dynamo is exciting as we near the release of Archazias Island
The cards are mostly from the new Wilds Unknown set (set 12), with some older cards from sets 9 to 11
Sapphire -Puts extra ink into your inkwell (also known as ramping) -Peeks at the top cards of your deck (aka scrying) -Gains advantages with items Ruby -High strength (attack) -Allows characters to challenge immediately -Steals Lore from the opponent (aka burn) Amber -High toughness (defense) -Sings songs at a discount -Healing damage from characters Amethyst -Draws extra cards -Gains Lore without questing -Controls opposing characters Emerald -High Lore values -Returns characters to hand -Discards cards from opponents hand Steel -Protects your characters -Deals direct damage -Destroys items and locations Certain characters are associated with each color
Location cards can be held vertically in your hand to easily view the Ink cost to play the card, as well as if the card can be inked
but doesnt need to be translated 115/204 Card 115 of 204 in the set Enchanted card numbers go over the last number EN The same, for the English language 1 The first set, aka The First Chapter In main sets, the icon in the bottom middle of the card is the rarity
Too expensive when most of the time it's only going to get you 2, maybe 3, lore