Tokens 1 Energy Reserve (helper) // Treasure (survival, tech) token 1 Human Knight // Food (tech) token 1 Human Knight // Copy token 1 Thopter // Treasure (survival, tech) token 1 Thopter // Junk token 1 Copy // Clue token 1 Treasure (survival, tech) // Clue token 1 Treasure (survival, tech) // Human Knight token 1 Food (tech) // Robot token 1 Robot // Treasure (survival, tech) token Energy Reserve (Helper) // Treasure (Survival, Tech) Human Knight // Food (Tech) Human Knight // Copy Thopter // Treasure (Survival, Tech) Thopter // Junk Copy // Clue Treasure (Survival, Tech) // Clue Treasure (Survival, Tech) // Human Knight Food (Tech) // Robot Robot // Treasure (Survival, Tech) These Commander decks will be released with Magic: The Gathering Fallout on March 8, 2024
Sure, its fairly restrictive and not really the kind of removal spell an aggro deck is excited about, but it can definitely trade up in many situations, and even produce blow outs when combat tricks are involved
Its incredible
It works with any die you're instructed or allowed to roll
Immersive art carts have a 3 rarity
They offer powerful ways to set up future effects and create interesting board states