The Slow Lands [Best Mid-Game Reliability Without Conditions] Primary strength: Mid- to late-game consistency Slow Lands are built for stable mana development after the early turns
The odds of you having the biggest board should be high enough to at least consider it since youre more than likely always going to be the player that gets the Clue token
It should come as no surprise that when you get several shrines in play, good things happen, and the Forest Guardian does that majestically
That being said, if no one else at the table happens to be playing black, this card pretty much becomes an instant win button for three mana
(It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.") Legendary Creature - Vampire Rogue Twilight Prophet Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand
Im grouping them together because I find them largely interchangeable