I would try to get Umbreon into the game early on so you can start confusing your opponent's Pokemon, but if you can't get it out early, I would recommend putting it on your bench, attaching three energy cards to it, and waiting for your opponent to put a Pokemon with a lot of energy cards attached to it in the active Pokemon spot, I would then move Umbreon into that active Pokemon spot and use Shadow Shutdown until Umbreon is knocked out or retreated, I would hope to get lucky and flip 2 coins so my opponent would have to discard all their energy on that active Pokemon
Proponents of two-mana ramp argue it provides early mana fixing in decks, which allows you to cast a wider range of your spells earlier
This has implications not only in EDH, but also against control decks in Standard, for example
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He lives in the shadow of his abusive father Jecht, who isnt featured in this deck although he does appear on Pull from Tomorrow
Blacephalon costs 400 Pack Points to craft