Zoraline, Cosmos Caller Zoraline, Cosmos Caller gives you a clean Orzhov game plan: Attack with bats, gain life, and reuse cheap permanents for steady value
Free flashback stuff is nice, and as much as I want Final Days to be broken, it's not, but it is solid in these decks
If you choose a creature you control with a +1/+1 counter on it, you put another +1/+1 counter on it
The real test will come down to where Lorcana goes in the months and years to come
At four mana, he can sit at the top of your mana curve, and if you manage to drop a haste enabler such as Goblin Warchief, you can start doubling your goblins straight away (which then also have haste to attack the turn they enter)
For the low cost of five treasures, shell grab you any dragon or artifact