Rite of Replication I know this four-mana sorcery that copies one dork permanently, but five if you kicked it, for five more mana used to be an auto-include in many decks in Commander but less so today
Every so often, the game introduces new gimmicks to stay current, as a stale card game can often become boring to play
We may occasionally do that, but this is an aristocrat deck
Since you have at least twelve copies of each of the three parts of the engine (enablers/dredge cards/payoff), youre more resilient to discard spells and counterspells if they discard one of your enablers, its likely you have another one in hand
According to Kiritz, Arena's target audience are those who may make one or two decks over a period of months, and will refine them with the cards they find in booster packs that they open just for the fun of it
The additional 1 damage is dealt by the same source as the original source of damage