Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card
Why not just include them over some of the weaker cycles
It's level of play will depend mostly on the metagame from week to week and what decks your deck struggles to beat
Flash is one of the most powerful evergreen keywords in multiplayer, along with indestructible, flying, haste, and vigilance
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Burn at the Stake deals triple the damage for creatures you control, as long as youre willing to tap them for a turn