Turn 2 (4 Don): Activate Leader effect +
Feel free to ask questions about strategy or make suggestions
You often get a Treasure straight away, then Kellogg offers you a chain of steady value with the activated ability which effectively casts Mind Control, though only with Treasure
Looking at Hiram Flaversham Toymaker and the Pawpsicle/Fortisphere combination, it allows that same card draw advantage in a color not designed for the mechanic, The real problem here though, is that your opponent usually has no answer to the 6 Willpower Hiram this early in the game, or no way to remove items that early before the Hiram combo is pulled off and your opponent has a three card advantage against you by turn four
Instead of getting stronger when creatures enter the battlefield alongside him, he gets stronger when they die
To be clear, Ripple 4 triggers off of every spell you cast, including the spells cast from Ripple itself